the project ''bullshit jobber'' is a speculative embodied experience about the furure of office workers
This is the setup of our experience. We build the enviroment around the experience to what we would think of as the future of office job cubical.
We all worked equally on the project, but i was mostly responsible for the technical aspects of the design such as coding, UI & UX.
With the bullshitjobber project we set out to gamefy an office job in the future. But not a regular office job, but a "bullshitjob" where the employee doesn't feel like they are doing something usefull. With these parameters set we went to the extreme with our presentation of the enviorment, such as a lot of empty energy drinks and energy bars.